The ted interview is part of the ted audio collective. This episode was produced by wilson sayer, who is also our managing producer. The show is brought to you by ted and transmitter media. For more info on my other projects, including my latest book, extra life, a short history of living longer, you can follow me on twitter at stephen b johnson.
Future forecaster and game designer Jane McGonigal ran a social simulation game in 2008 that had players dealing with the effects of a respiratory pandemic set to happen in the next decade. She wasn’t literally predicting the 2020 pandemic—but she got eerily close. Her game, set in 2019, featured scenarios we're now familiar with (like masking and social distancing), and participant reactions gave her a sense of what the world could—and eventually, did—look like. How did she do it? And what can we learn from this experiment to predict—and prepare for—the future ourselves? In this episode, Jane teaches us how to be futurists, and talks about the role of imagination—and gaming—in shaping a future that we’re truly excited about. Jane’s new book, Imaginable: How to See the Future Coming and Feel Ready for Anything―Even Things That Seem Impossible Today is available now.
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