Game Dev Advice: The Game Developer's Podcast cover image

How to Successfully Pitch to Publishers, Learning to Script, the Importance of Sound Design, Chance Encounters, Doing Great Work, Being Calm, FMOD and More with Jeff Linville of Ritual Studios

Game Dev Advice: The Game Developer's Podcast

CHAPTER

The Future of Gaming

I'm making a game called the fretless. It's a music RPG, but basically we were working on it with that like my YouTube friend Rob Scallon. We couldn't finish it because it was just too big. And then at a certain point we were like, we should try to get a publisher. The hardest part, the worst part, I would say about pitching to a publisher is how freaking long it takes.

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