
Critical Role Campaign 2 Wrap Up
Critical Role
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'Aor' Is an Arcane Thriller
Magic is strange, especially around aor specifically. There were a number of wards, protective wards, that didn't function as intended. They malfunctioned through something called bulshet - essentially a im trn thin git. So they were created by an inarrant attempt at protecting the city during its destruction. I regret not ring breaking her out of the bubble. It would have been a terrible, terrible mistake.
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