
592: Jesse Norris: Assassin's Creed Shadows, Atomfall, The First Berzerker Khazan, Future Games Showcase, Kingmakers, Painkiller, South of Midnight, The Last Caretaker, Frosthaven, Reanimal, Remake of the End of the Greatest RPG of All Time
DLC
Exploring Itemization and Reward Balance in Open-World Games
This chapter explores the complexities of itemization in open-world games, emphasizing the importance of player achievements and rewards. It contrasts successful examples like 'Assassin's Creed' with critiques of games like 'Borderlands' that can overwhelm players with excessive choices.
00:00
Transcript
Play full episode
Remember Everything You Learn from Podcasts
Save insights instantly, chat with episodes, and build lasting knowledge - all powered by AI.