5min chapter

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Phiture - All about Retention with Andy Carvell

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CHAPTER

Introduction

andi carvell has 20 years of experience in the marble industry. He's been consulting with clients around the globe on mobile gross topics, which makes you more than qualified to talk with us to day. Olivia nicholas worked at san cloud on the user retension team before becoming a game developer. She was responsible for developing space impact - an arcade-style shooter that is still hugely popular today. Andy: "You really need to have some uses coming back over long term"

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