
Easiest RPG for GMs, Weird Wizard, Fantasy Age 2, Hydra Coop, Owlbear Rodeo 2.0 – Lazy RPG Talk Show (Full)
The Lazy RPG Podcast - D&D and RPG News and GM Prep from Sly Flourish
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The Different Styles of Wizards of the Coast Adventures
I don't really think it matters that much and a lot of it matters on what your players are interested in, what kind of adventure you want to run. Different sorts of adventures are going to work well for different kinds of players. I would say Storm King's Thunder was definitely a more sandbox style adventure than pretty much anything wizards has done since. So there's again in the same way that there isn't like a clear RPG that's the most GM friendly.
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