
39: The Tricks of the Toolkit with Mark Brown (Game Maker's Toolkit)
Eggplant: The Secret Lives of Games
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The Importance of Expectations in RPGs
A lot of the stuff that people dislike like loot boxes random encounters and RPGs critical hits sometimes I mean it's one of those things where it's like critical hits in a single player game that you do to an enemy feels cool but then you go on online and play TF2 and someone crits you and it's like that feels horrible. It was difficult to find examples of output randomness that people genuinely like rally around in love but that was yeah definitely one of them if there was an anecdote that I heard a long time ago which might have been destiny.
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