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Animating the Unreal with Chromosphere

School of Motion Podcast

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Is This the Exact Color That I Always Put Into My Shadows?

We start with the actual pretty vibrant texture colors, and we re istra extract the lighting information. We keep some of the original texture brightness, and we also just dial any colors that we want into into those slight and dark areas. This was a very specific artistic decision, is putting this exact color right there. I think it's a more subtle part of like, the signature look to it. It makes me excited, actually, just personally, for for what's possible, ye, with unreal. Do do you ever get to go back to mambelike, look what we made? Con you make it easier to make this next time?

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