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TCP & UDP

Go Time: Golang, Software Engineering

00:00

TCP

I have a question on TCP. So you mentioned sequence numbers with packets and how we increment them for the number of bytes. I guess how are those represented? And if they're represented with some fixed sized fixed number of bytes, what happens if it rolls over? If we pick in random number and we try to send if it's like 32bytes and it sends like four gigs or five gigs of data with the TCP connection, does it just wrap around and we just start from the beginning or how is that handled? I don't know. Honestly, we'd have to look at the limitations of what the sequence number is, the size of the sequence number. It is a very large number

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