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Room Vr
i always felt like the room vr was ahead of its time in that way. When before escape rooms became a very big thing, this game was kind of in the space and in the world. And n vr offers a very specific kind of way to ance that in a good way. We wanted the game to work on quest as well as p s, wore and pc. So it is a series f off compromises, not only for the platforms, but also for the soffr using displays,. But also for the type of players that were on boarding into the game. As they say that terrible phrase, ami, were ore. Tryig to take care of a lot