
Red Ass-fault
Conan O’Brien Needs A Friend
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Humor and Craft in Game Development
This chapter delves into the intersection of humor and personal experiences in the video game industry, focusing on the creation of whimsical business management games. The speakers share their journeys from television to gaming, reflecting on storytelling challenges while maintaining creative integrity. A lively dialogue on balancing fun with real-life themes paves the way for deeper discussions about identity and performance within the creative arts.
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