12min chapter

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Robert Houghton, "The Middle Ages in Computer Games: Ludic Approaches to the Medieval and Medievalism" (Boydell & Brewer, 2024)

New Books Network

CHAPTER

Medieval Realms in Gaming

This chapter dives into the interplay between medieval history and video games, discussing how historical settings influence player engagement and perceptions. The speaker, a scholar and game developer, outlines the unique storytelling and interactivity of gaming, particularly in relation to multiplayer experiences and traditional medieval tropes.

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