4min chapter

 Rustacean Station  cover image

Game Development with Herbert Wolverson

Rustacean Station

CHAPTER

How to Write a Game Engine?

Amal: I was still iterating it right up until the first bat of the book was released. As soon as you've got a book out there, the references, this is how it works. It can never change, or you start getting angry, amal. He says Unreal has a learning curve, but gives amazing power that lets you do stuff alone. Amal: The trade-off for unreal is that while you have to do a little learning,you also get so much coolness and power.

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