
In Conversation: How Pedro Pascal Become the Face of Merge Mansion
Deconstructor of Fun
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How to Be a Successful Smartwatch Game Developer
The story actually starts from fall of 2014 back then Apple announced their first smartwatch and me and Aki Araville we were discussing what kind of games you could be one could be building for smartwatches. In 2018 we were wondering about where to go as a company do we stay focused on smartwatches wait for the market to evolve to mature or do it to your pivot. At this point I was personally really frustrated because I found myself again in a situation where I had been many times before.
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