
Julian Togelius
TalkRL: The Reinforcement Learning Podcast
The Future of Reinforcement Learning
We are currently focusing on games with first person or close to first person perspective in three-dimensional environments. But I can tell you, without breaking any NDAs that we are working with at least one famous first person shooter at the moment and one famous sort of racing game. We need to get further towards something like reinforcement learning, foundation models that can actually generalize well enough. This is why our product mostly relies on exploration bots right now. There's interesting work in towards that, but I don't think we're there yet.
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