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In Conversation: The Secret Science of Games

Deconstructor of Fun

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The Power of Audio Visual Feedback in Game Development

I absolutely love this story because it is relevant to our day-to-day fights, whether we have a UX research team or not. It shows the incredible power of this type of experimentation to cut through the noise. We got everybody in a room and said, okay, what would it take to persuade everyone? Rather than having the research team just go off and do what we thought was a good idea, we got them involved in the process. And so I hate, hate getting lost in video games. So tell us the anecdote about the guiding line in Fable that was designed probably by someone very much like me.

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