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Mithu's Alone Queens Gambit
Hock has so many good alpha vectors between the two sisters of zu like in zamira you have usually a smart misalaunter package that can take out strong overwatch pieces or tags. If you're forced to go second you have a lot of things to have smoke that can just shut down attacks or msv, jammers and lots of midfield things with mimes. You also have a decent turn zero repeater network but it's limited to your deployment zone typically but it's often enough to scare away heavy infantry or tags from coming too close to you. I think it has a pretty strong pseudo nodal deploy where you can watch limited angles or use a nadir