
The Failures and Futures of Virtual Reality (Ep. 7)
Gamecraft
The Magic of the Sandbox Games
Langston: It's very interesting that we still see so many people jumping into virtual reality and headsets as the platform products. From my vantage point, it's pretty shocking how many people are trying to go after this, almost thinking that it's the next mobile phone. Langston: Unfortunately, hardware VR wasn't dead yet. I'd say the revenue and market value generated by virtual world companies far, far exceeds the aggregate value of hardware enabled virtual reality.
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