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How to Build a Game Engine That Works
I'm quite impressed that that you can build this kind of thing and it's cool that you built your own engine right. And the engine I mean when I went through the code it seems like there's not many dependencies so that means you basically wrote a lot of stuff just using flutter itself now.Yeah yeah that's right. I mean I tried to keep it really simple. Yeah I didn't want any crazy state management systems forced right into it or anything like that. So because initially I had all that integrated into the London engine but I took it out just to make it really generic. Some of the feedback I got was to not use all statics and to create more like your