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145: Addressing Memory with Plunderludics

Eggplant: The Secret Lives of Games

CHAPTER

Jump Scares and Game Design

This chapter presents the creation of a playful installation called 'Jump Scare Mario' for a Halloween event, fusing Mario 64 with immersive jump scares. The speaker discusses the intersections of nostalgia, memory, and art in gaming, alongside the challenges of originality amidst influences. Additionally, the chapter explores innovative game development techniques, emphasizing the blending of gaming with other media for a richer narrative experience.

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