
Practical Advice for Growing Games in Diverse Markets with Nancy Huang (Head of UA @ East Side Games) and Ludovic Thevelin (Growth Consultant @ Google)
Deconstructor of Fun
00:00
Bringing Your Games to Countries Around the World?
I think somehow the ties is to think that whatever's worked for them in the US will do that everywhere else. And then the same markets come up where high-volume markets like Brazil and India drive a lot of volume but don't drive value. So really kind of working to figure out how much you should be bidding initially, especially when you're starting out a new game. It's really smart to kind of at best potentially break out one campaign per geo and language combination.
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