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4 Amazing (and Useful) Examples of Board Game Design Theory with Geoff Engelstein

The Board Game Design Lab

CHAPTER

Exploring Loss Aversion in Game Design

The chapter delves into the concept of loss aversion in game design, discussing how people tend to dislike losing more than they enjoy winning. Examples are given to illustrate scenarios where individuals prioritize avoiding losses over uncertain gains and are willing to take risks. The discussion delves into the emotional responses and narrative tension evoked by implementing loss aversion in games, drawing parallels with video games and board games.

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