The dynamic of a financial market on top of an attention market is just like a relief. Every example i've seen required like reaching a critical mass of users. And if there's money to be made, the challenge of keeping the attention of another user base when there's another game growing at a faster pace is justjust a really interesting incentive to switch for people. The best product wins in the long term, but there's just such a violent and volatile process in getting there for that reason. I was just going to ask or add one thing. Thank you for breaking down the web three game in space board.

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