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Grand Theft Auto 6 - DF Direct GTA 6 Special - Trailer 1 Tech Breakdown

Digital Foundry Direct Weekly

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Discussion on Ray Tracing and Shadow Maps in GTA 6

This chapter explores the implementation of ray tracing in GTA 6 and reflects on previous games. It discusses the artistic environments in Red Dead Redemption 2 and speculates on Rockstar's approach with GTA 6, mentioning CD Projekt Red's work on Cyberpunk 2077 as a possible comparison. The chapter also touches on the use of shadow maps in the trailer and the visually impressive hair simulation in the game.

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