
"The lensing effect of the window." Theming vs. Aesthetics; Parries
Nice Games Club - a gamedev podcast!
00:00
Theming vs. Aesthetics in Game Design
In this chapter, speakers explore the crucial distinctions between theming and aesthetics in game design, emphasizing their impact on player experience. They discuss the MDA framework and how emotional responses are shaped through aesthetics, while theming provides context. The chapter also contrasts the depth of thematic exploration in video games with the often surface-level theming found in traditional board games.
Transcript
Play full episode
Remember Everything You Learn from Podcasts
Save insights instantly, chat with episodes, and build lasting knowledge - all powered by AI.