25min chapter

Nice Games Club - a gamedev podcast! cover image

"The lensing effect of the window." Theming vs. Aesthetics; Parries

Nice Games Club - a gamedev podcast!

CHAPTER

Theming vs. Aesthetics in Game Design

In this chapter, speakers explore the crucial distinctions between theming and aesthetics in game design, emphasizing their impact on player experience. They discuss the MDA framework and how emotional responses are shaped through aesthetics, while theming provides context. The chapter also contrasts the depth of thematic exploration in video games with the often surface-level theming found in traditional board games.

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