
"The lensing effect of the window." Theming vs. Aesthetics; Parries
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Theming vs. Aesthetics in Game Design
In this chapter, speakers explore the crucial distinctions between theming and aesthetics in game design, emphasizing their impact on player experience. They discuss the MDA framework and how emotional responses are shaped through aesthetics, while theming provides context. The chapter also contrasts the depth of thematic exploration in video games with the often surface-level theming found in traditional board games.
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