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261. Nintendo Switch 2 Performance, PS5 Pro, AMD Zen 5 | Spirit of the North 2 Devs

Broken Silicon

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Navigating Advanced Game Design in Unreal Engine 5

This chapter explores the intricacies of level design and lighting in Unreal Engine 5, particularly focusing on the Lumen lighting system and advanced graphical technologies. It discusses the challenges developers face when integrating features like ray tracing and upscaling technologies, while also considering hardware limitations and performance optimization. The conversation emphasizes the need for careful evaluation of graphics capabilities to maintain visual fidelity across various platforms, including concerns regarding console performance and RAM requirements.

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