As an investor, I've always almost shied away from investing in games because of how much capital resources it takes. But then for games, it seems like you really only get one shot to launch like a big game. And there have been examples of like AAA titles that launch before they're fully finished and you know, that never ended really well. So I'm curious as a founder, how do you navigate that? Like how do you know that, hey, this is the game that we should be shipping?"

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