3min chapter

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Geforce RTX 5000: Was kann sie außer Geld kosten?

GameStar Podcast

CHAPTER

Die Evolution von Raytracing und Grafikkartenbedarf im Gaming

Dieses Kapitel beleuchtet die Herausforderungen und Entwicklungen des Raytracings in der Gaming-Technologie. Es wird diskutiert, wie Spieler möglicherweise häufig ihre Grafikkarten aufrüsten müssen und wie Mittelklasse-Grafikkarten dennoch viele Jahre ausreichen können.

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