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Episode 09: Drew Linsley, Brown, on inductive biases for vision and generalization

Generally Intelligent

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Exploring Reinforcement Learning and Realistic Game Design

This chapter explores how reinforcement learning intersects with game design, focusing on the need for realistic dialogue and gameplay to effectively train algorithms. The speakers also discuss advancements in photorealistic rendering and announce a workshop aimed at fostering collaboration on generalization in biological and machine learning contexts.

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