
Xbox Developer Direct, Indiana Jones, Palworld Controversy, Nintendo Next Gen GDC - Spawncast Ep 351
SpawnCast
Exploring the Gameplay Loop of a Pokémon-Inspired Game
In this chapter, they provide a detailed explanation of the gameplay loop of a game. The player starts by waking up on a shore after being shipwrecked. They find a tablet that mentions the key to progress is the towers scattered around the island. The player then builds a base, captures 'pals' (similar to Pokemon), and brings them to their base. They continue capturing more pals and defeating bosses at towers to unlock more areas of the world. The goal is to level up the character and pals to unlock and build various things like fortresses and rocket launchers.
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