Broken Silicon cover image

143. Lovelace vs RDNA 3 Ray Tracing, Future DLSS, Ukraine War, FPGA | Govt Engineer

Broken Silicon

00:00

Ray Tracing and Raster

I almost think that before we know where we're going to go with g p architectures, we kindly just need to max out both and then converge. So let's say ardine three, doubles performance, triples ray tracing. Then ardine four, i don't know, 80 % more performance, and it's doubles ray tracing again. At that point, i think you got enough ray tracing and raster and t youow individ will assumedly be at a similar point. And i wonder if what will happen then is they just kind of almost go ok. But amost wonder if wo have to wait for dets to show us what they're going to do with it y

Play episode from 57:16
Transcript

The AI-powered Podcast Player

Save insights by tapping your headphones, chat with episodes, discover the best highlights - and more!
App store bannerPlay store banner
Get the app