
Into the Depths: Kentucky Route Zero - Part 5
Eggplant: The Secret Lives of Games
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Utopian Communities in Game Design
In act five, suddenly you see a some architecture that looks like buckminster fillers fuller's geodasic domes. And there's jusframe lodges, a gattle commune. There's this kind of suggestion that in the wake of the power company, or prior to the power company as well, with some of the deeper history, there's been some kind of emergent, intentional utopian community that's come out. Like all utopias and all communes and all intentional living spaces, just because the consolidated power company is gone, doesn't mean that people aren't consolidating power.
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