The (Unofficial) Unreal Engine Podcast cover image

Arcane Mirage Pixel Streaming with Leo Badi

The (Unofficial) Unreal Engine Podcast

CHAPTER

Animating Door Opening and Closing in a Game with Float Values

Learn how to create a float track in a timeline to animate a door opening and closing in a game, including setting time length, door rotation values, and feeding float values to make the animation functional. Explore the tutorial showcasing the door's movement based on timeline values, accompanied by insights on trigger volumes for level transitions.

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