
BLOCKLORDS: A Medieval Grand Strategy Game That Puts Players in Control of Their Own Destiny
The Delphi Podcast
00:00
How Did That Chapter Close?
The game was released so fast. We released it in eight months. And once they realized i had it in me to make games like this, they decided, ok, david, you can let the other devs take it over. Wigam, will send you all over studios and china, and you're going to re what you did with this studio with a bunch of different studios. It's much harder not to aquies tan the rest of that tan. Seriously though. Te aed at as is quickly did agugle there. You could see some of the dynamics there, wot like the battles and engi sort of the land tics.
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