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Episode 1: Austin Walker (Waypoint)

The Games Press

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The Importance of Building a Bridge From Audience to Audience

I think that Mike's contributions to the foundation of waypoint have gone deeply understated over the years. It was tough because we were on different sides of the ocean. His schedule was different than ours on top of that. We didn't have a studio. And also, there were just different expectations. I don't know that it was made clear to Mike the degree to which waypoint would be a new thing. That wasn't on me. That was on the people who were setting up waypoint as anew thing. You're not wrong about that. The other game it is something very similar for me when when he left obviously launching something quite similar to what I'd been doing at

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