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Starting and growing a design research practice with Gabriel Valdivia | Patreon

The Optimal Path

CHAPTER

What's the Difference Between VR and Patreon?

In the case of VR, there is a lot of unknowns in terms of interaction design. How do you create UIs when there is no bounds to your display and the experiences all around you? In the case of Patreon, there are also unknowns. Those questions are less about how do you interact with this space and more about what is your experience of participating in that platform. So that is where research comes in where we step into an unknown space and we come up with a hypothesis and we need to validate the hypothesis with real users. We try to move away from the hypothetical as much as possible and ground our explorations in real prototypes and real tangible artifacts.

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