Game Dev Advice: The Game Developer's Podcast cover image

Speeding Up Development, Interviewing Strategies, Game of Thrones, Beginner's Mind, Open Economy Games, The Metaverse, Humility, and Guilty Pleasure Games with Jon Radoff, CEO of Beamable

Game Dev Advice: The Game Developer's Podcast

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The Threat of Complexity in the Game Industry

The best o force against that we've come up with in the last ten years really is the is the three d encients. The liket used to be that if you wanted to do a threet graphic came yo was so much more toiling, so much more asurs a math,. You'd have to know quaternians. Now, triple a games still do some of that stuff, shato graphs in particular, right theyr n i in their own engines for each game. And riding drivers and all the stuff he did pre direct acts in stoffin a. Was crazy back then in his wild west. Yes.

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