The Pragmatic Engineer cover image

Building a best-selling game with a tiny team – with Jonas Tyroller

The Pragmatic Engineer

00:00

Navigating Game Development: From Concept to Launch

This chapter explores the collaborative and iterative process of developing a video game with a small team, highlighting the importance of rapid prototyping and balancing creativity with market demands. It discusses the evolution of ideas from brainstorming wild concepts to finalizing a focused strategy for a kingdom-building game, while also reflecting on the necessity of flexibility and recognizing when to pivot a failing project. The chapter culminates in the experience of launching the game on Steam, revealing the complexities and unexpected nature of the launch process in a competitive market.

Transcript
Play full episode

The AI-powered Podcast Player

Save insights by tapping your headphones, chat with episodes, discover the best highlights - and more!
App store bannerPlay store banner
Get the app