The Game Design Round Table cover image

#235 Diving Into MOBA Foundations

The Game Design Round Table

00:00

Mobo Games

There's that tension between the, the direct combat as well as the indirect combatth your minions fighting each other. The choice between whether to interact with with the enemy team or simply a just try and level up is a really interesting part of myvisn for me. It's not just, you know, i'm like a death match where you're just trying to kill the other team but they might have king of the hill in some cases.

Transcript
Play full episode

The AI-powered Podcast Player

Save insights by tapping your headphones, chat with episodes, discover the best highlights - and more!
App store bannerPlay store banner
Get the app