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How to Reduce the Strangeness of Updates
I think there's a lot of interesting things that we could end up doing that we've certainly talked about and planned for. Compaction being one of them where if I move a card and move a card the second time, then that first move, we really don't need to store anymore because it's just never going to happen. We can probably reorder the types of updates. And so that way, instead of going from past to future, we can possibly send back updates from future backwards to past. So I think there are a lot of technical things that we can do to minimize kind of the strangeness of some of these updates. But yeah, it's definitely a new frontier.