Games like King have the infrastructure to be wise about their ecosystem and that might be why their mobile performance was stronger than the overall market. Mobile gaming is a weak point because people are spending less on acquisition, they're getting fewer users into their apps. If you break that model of aggregation of third party data in the data environments of these big platforms, if that breaks, then you need to move to a model of not needing to know that much about the potential players in order to effectively reach them and acquire them.

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