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How to Write a Story and Make a Puzzle That Fits the Story
In the next game I'm starting to work on now, I also want to take a more holistic approach. So if the Moon card was about transformation, how do we write a scene in the story and how do we make a puzzle that incorporates that theme into it? That actually made the process a lot easier because we really had a very solid starting point for both of those things. For light in the mist, it was truly like a 5050 collaboration with Jack Fallows. They did all the illustrations, and then we co-wrote the story together. And so we created this sort of combined history of a person that was in a way both of us.