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Level and Interaction Design (with Nina Marotta)

Nice Games Club - a gamedev podcast!

CHAPTER

Cod Games - It's a Bigger Challenge Than Other Games

It's one of those great design brain problems where you have to find again the right level of balance yeah there's so many stakeholders uh including players that like are going to that that evaluate the work that you do. There'll be times when we're in brainstorming sessions I'm like oh this would be a great idea and they're like yeah our players will absolutely hit that okay well I thought it was a good idea but okay we'll scrap that. High moon just released um fortunes keep on war zone and I'm not on the war zone team but I'm very close with a lot of people on thewar zone team and it is getting so much praise  it feels so good to

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