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Three Moves Ahead 537: Humankind

Three Moves Ahead

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'Select a Map'

"i want weird shit that lets me break the rules and makes my turn to turn game play significantly different than it would have been if i made other choices" "There's really good aspects of it. In a kind of missif three insi four, si 3 and s 4 were both made wy, way, way better by motding" 'I just feel like they've kind of painted themselves into a corner that they have to ance like, a million different combinations of cultures now,' he adds. "'Where are the scots in a better game? They they have celts. They have generic celts' I misno basic. We just made siv three,"

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