2min chapter

Critical Role cover image

C3E20 Breaking and Entering...

Critical Role

CHAPTER

Acrobatics Check

Cag. Acrobatics is 12, that's okay. So rope on, you grab a hold and kick off the wall and it swings you over. You just have to get your foot across for a minute, kind of touch it. And glancing off, you can see the room itself. It's not very large necessarily. I don't want to honor our own, so Aurum Flea jumps over. Yeah, no issue there. Jump Across. All right. I will grapple hook across, if possible. Yes, you can jump across and make it there. Kind of hold the ropes for anybody who... All right, I'm going to do a little... Hold in

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