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#342 – Todd Howard: Skyrim, Elder Scrolls 6, Fallout, and Starfield

Lex Fridman Podcast

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Crafting Engaging NPC Dialogue in Gaming

This chapter explores the art of creating engaging dialogue for non-player characters (NPCs) in video games, emphasizing the significance of reactivity to player actions. It examines the interplay between randomness and scripted interactions, highlighting how these elements contribute to a richer, more immersive gaming experience.

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