
#898: 2017
Magic: The Gathering Drive to Work Podcast
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The Instability of the Unstable - A Review
The high late for me in two thousand 17 was unstable, cause i'd wanted that to come up forever and worked on a long time. We also introduced host augment, which is mechanic where hosts were all creatures thatd enter the battlefield of fact. And then you could augment over cards that you could sort of stitch on to them to make a larger creature. It also brought back stuff like diaroling and things that the time ere were very un things. I really think amankit was a lot of fun. Andah, anyway, there there were a lot of a cool worlds we built that year. Lots of protors, a metamorphosis, two point o commander dex
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