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Story: The Birth of Unix with Brian Kernighan

CoRecursive: Coding Stories

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Do as I Say, Not as I Do

It's hardest to think that working on a better vidio game or whatever was in some sense working on an important problem. It seems like the advice was not well placed there. Like you couldn't, couldn't tell from from the beginning, which, like your years, seems like the more important problem. But all of that's hind sightit's certainly at the time i didn't think that any of that stuff was important in that sense. This is interesting, the important work that these guys did. It didn't seem like important work at the time.

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