In my view we should regard the realities we're creating with virtual reality technologies as genuine realities, albeit digital realities. I argue that inside the virtual world, the ontology of these virtual worlds is of objects made of bits. This also has practical consequences, we are eventually, right now, virtual worlds for many people,. Some people spend a lot of time in video game worlds, and some people indeed spend a lot Of time in social virtual worlds like second life.

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