CppCast cover image

Game Development with C++ and Javascript

CppCast

00:00

Introduction

This episode of CPPcast is sponsored by Undo Software. Visit undo-software.com to find out how its next generation debugging technology can help you find and fix your bugs in minutes, not weeks. In this episode we talk about building static analyzers and clang. Then we'll talk to Mark Logan from Artillery about his experience building a game engine in JavaScript and C++.

Transcript
Play full episode

The AI-powered Podcast Player

Save insights by tapping your headphones, chat with episodes, discover the best highlights - and more!
App store bannerPlay store banner
Get the app